In which my journey through Final Fantasy VII continues by way of pondering on a much more modern game with lots of depth.
In which I find an arch nemesis. No, not Sephiroth. Something far more sinister.
In which our heroes set out on an epic quest… to capture a very stupid bird.
Yes, it’s a special double episode of my run through classic JRPG Final Fantasy VII. Mostly due to the scarcity of save points along the way.
The intrusion of other games into my Final Fantasy VII challenge was always going to be tough, but not one I expected to face quite so quickly.
In which the tedium of the train lines is left far behind, with significant upticks in both gameplay and narrative.
In which Cloud and the gang investigate the wrong side of the tracks for a very long while indeed.
Onto hour three, and the challenge of keeping engaged becomes paramount, as does seeing off the advances of an unlikely paramour.
Once more back to Midgar, to see if the magic is still there in the second week of my 20 year anniversary playthrough of Square’s classic Final Fantasy VII.
Final Fantasy VII is a classic. But should I revisit it after so many years, or should I leave it in a warm nostalgic retrogaming glow?